Outpost has some production parrellels to the movie The Longest Day: both had the potential to be great in their respective medias, and both were going to be rushed to completion. The big differing point is that the director of The Longest Day actually took control of the studio, cut the movie Cleopatra's run time in galf, and saved his project from suffering from being rushed out to fund others. Probably would have been much harder for the devs if outpost :p
I only played it for a few months a while back, but I could never get a game going indefinatly because I would run out of minerals to mine. Probably just me not knowing about a few things though