Recently there has been discussion about creating an "update" for the game that would improve neglected features of the game, such as panthers, scorpions, and repairs. How many of you guys would support this?
Here is my contribution to the topic:Units and unit groups should have a slider that marks the percentage of health remaining before the unit automatically flees and heads for the nearest marked garage for repairs. Garages could also be marked to be used by ally units. This would open up numerous strategic advantages, like building a forward base with many garages to extend the length of your supply lines. Doing this would also require an upgrade to the system used to store units in garages, it would have to keep them "active" (teleporting them off map) instead of turning them into a number (that effectively killed them, as demonstrated in Renegades mission 3).
Spiders and repair vechs should also be able to "patch" units to full health, but the patch decays back down to half health after 30 seconds. They should also have a toggle button that sets them to automatically repair nearby friendly units and buildings in a designated area or in a set radius around the unit. This would take less focus on keeping your base from falling apart and more focus on the objective, for example in Eden Population I by tick 3000 storms are hammering your original base location so badly that you only have seconds to do other things before having to send in a repair team.
Scorpions, I don't have any ideas for them. Panthers were already discussed
here. Some units could be rebalanced, such as tiger construction cost and panther turrets.
Tigers seem like very tall units, maybe arachnids and repair vechs could move under them. Command centers could be given a dock where the colony symbol "peg" stands. Evacuation transports could load specific colonists there for jump starting a fallen ally who has lost everyone.
Post your ideas on features that could be included in a patch. And yes,
I know the source code would be needed to accomplish something like this, and many days of programing would be needed. It would also need a complicated menu revamp to avoid messing up the campaign and colony games.