hey mate I just posted a thread about this same thing!
http://forum.outpost2.net/index.php?act=ST&f=67&t=5073It's got a lot of info of those not familiar to the SC2 editor, also a request for the models made a while back.
Have you started a thread on SC2 mapster? I was about to.
edit:
"Starcraft 1 lacked functionality and warcraft 3 lacked the appropriate amount of models."
models? MODELS! by gorge we be making our own models mate!
check out my post someone already did half the work for us we just need to track down those files!
I've allread gotten models in, it's not to hard.
Also I think we should start by writing up a design document that can be expanded on. While knowing 100% how morale works and such, we could always make our own system that is just as unclear and confusing
just make sure we base it off research.
Now I was thinking the Basic 1st build we should work towards should just be the basic buildings. and I mean basic basic.
As in get mining down wth just one ore type, get the tube connection system down, the placement graphic so it shows where it needs to be to connect, and the kit system down, where in you have to build a building kit, then make it so the svc can pick it up, and then can go build a building. Also making a unit that builds connectors.
Once we've got that down we can start worring about having combat units and disasters? Those don't seem as hard but I might be underestimating it.
Would you like me to start ripping all of the icon and stuff form the game and getting them all into a package?