Author Topic: The Meteor Launcher  (Read 9081 times)

Offline Hooman

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« Reply #25 on: September 26, 2009, 01:40:37 PM »
I'm pretty sure the miss/hit rate is the same.

It'd be more reliable info if you just looked at the code.
 

Offline vennom

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« Reply #26 on: September 26, 2009, 02:03:48 PM »
About the crashes, if you spam the function, it will make your game crash (that should be obvious but... im just remembering lol .-.)

Offline Hidiot

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« Reply #27 on: September 27, 2009, 01:17:23 AM »
Hooman, statistics don't always agree with the code, I've found that out :P

There's only a limited number of stubs the game can use for objects (includes anything from beacons to disasters. Yes, units, buildings too), and overflowing causes the game to crash.
"Nothing from nowhere, I'm no one at all"

Offline Hooman

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« Reply #28 on: September 27, 2009, 03:02:03 PM »
Well, statistics do have that degree of randomness in them. If your measured values are way off from what the code suggests it should be, it's probably just a matter of you having much too small of a sample space to get and accurate reading of the real probabilities.

Consider the error of a sample space of 1. Event A happens 90% of the time, and event B happens 10% of the time, according to the code. If you try once, and get B, and then conclude that B happens 100% of the time, based on your findings, well..., maybe you need to try a larger sample space. In fact, since 9/10 is a reduced fraction, you can't actually get the real answer without a sample space of at least 10, and even then it's unlikely to be exact for most trials. You'd need a much larger sample space to get an approximation to within 1/10 of the real answer consistently.

Offline Hidiot

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« Reply #29 on: September 28, 2009, 01:56:17 AM »
I assumed people know how to do a statistic...

Bad thinking on my part, I guess?
"Nothing from nowhere, I'm no one at all"

Offline evecolonycamander

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« Reply #30 on: March 17, 2010, 08:31:33 PM »
Can you add a earthquake all those need is an x and y concordant right?



edit:the link is dead


sorry i just realized that i double posted. deleting it now
« Last Edit: June 03, 2010, 03:01:55 PM by evecolonycamander »
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Offline YouLostMe

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« Reply #31 on: August 20, 2011, 06:52:36 AM »
Quote
the link is dead
here, not sure how long it'll last though.

edit: hah, just realized how old this post is. Man, I really need to wake up...
« Last Edit: August 20, 2011, 06:53:38 AM by YouLostMe »

Offline Lugia3

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« Reply #32 on: September 26, 2011, 04:18:51 PM »
Can someone provide a working link? The brazilian link is broken and so is the mediafire link.