Author Topic: Why Do We Like This Game So Much?  (Read 3571 times)

Offline Dragonmystic

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Why Do We Like This Game So Much?
« on: March 07, 2009, 08:47:22 PM »
We cannot deny that Outpost 2 was not the best game ever created.  There are multiple problems, most notably in the battle section.

Yet. . .here we are, on a forum, playing it years after its release.

What is in this game that makes us so addicted that we hang onto a game that nobody has ever heard of?

 

Offline fighter

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Why Do We Like This Game So Much?
« Reply #1 on: March 07, 2009, 09:51:26 PM »
the fact that it exists and still runs on modern computers may have something to do with it.

also the blight. its purple, and it melts your face. Whats not to like?
« Last Edit: March 07, 2009, 09:53:24 PM by fighter »
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Offline Sirbomber

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Why Do We Like This Game So Much?
« Reply #2 on: March 07, 2009, 10:46:54 PM »
Because it is a real game, not one filled with random crap and pretty graphics to wow the user and hide the fact that the gameplay sucks.
"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star

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Offline fallenleader

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Why Do We Like This Game So Much?
« Reply #3 on: March 08, 2009, 01:01:54 AM »
because i can do cool things to it and the community semi-tolerates me.
i just changed the o2.htm file in the outpost2 iso to link to this site.

this is the new code.

<BODY BACKGROUND="stars.jpg" TEXT=00FF00 LINK=FFFF00 VLINK=FF0FF00 ALINK=FFFF00 STYLE="TEXT-DECORATION: NONE">     <CENTER><IMG SRC="o2_logo.jpg" WIDTH=456 HEIGHT=103 ALIGN=top></CENTER></TR><BR></TR><BR></TR>     <IMG SRC="old_plnt.jpg" WIDTH=135 HEIGHT=165 ALIGN=left></TR>     <IMG SRC="new_plnt.jpg" WIDTH=126 HEIGHT=142 ALIGN=right></TR>     <TD>Click on the link below to visit Outpost's #1 site for all things outpost. You can find new maps, mods, multiplayer games and a helpful online community.<BR>     <CENTER>Outpost-Universe<BR>
</TR>

Edit: cool? the extent of my abilities. im proud.
« Last Edit: March 08, 2009, 01:02:28 AM by fallenleader »

Offline Spikerocks101

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Why Do We Like This Game So Much?
« Reply #4 on: March 08, 2009, 10:50:20 PM »
becuase we get to be yelled at by bomber when we lose (which is 99% chance, unless you lev, then is 3.14% chance) :P
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Offline fallenleader

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Why Do We Like This Game So Much?
« Reply #5 on: March 08, 2009, 10:53:19 PM »
:D i get yelled at by him without playing.

Offline Highlander

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Why Do We Like This Game So Much?
« Reply #6 on: March 09, 2009, 12:37:55 AM »
I like the game because I find it more realistic somehow.

*Unlike most other game, you need a lab + scientists to research new technologies (and there are alot of them), not just build a building for instant new weapons.

* Realistic resource collection, not just 1 unit building your buildings and collecting all your resources.

* Having to watch amount of colonists, food and morale to survive, no just build a "home" for instant 10 more population.

And I remember I liked reading the novella when I first went through the game.
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Offline Hidiot

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« Reply #7 on: March 09, 2009, 08:06:04 AM »
An actual balance between sides, despite obvious advantages based on game length.
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Offline Leviathan

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Why Do We Like This Game So Much?
« Reply #8 on: March 09, 2009, 02:55:58 PM »
I still love it :)

Offline Spikerocks101

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« Reply #9 on: March 09, 2009, 03:35:27 PM »
And the door bell sound when you click on the residents, my parents thought it was our door bell :P
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Offline Hooman

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Why Do We Like This Game So Much?
« Reply #10 on: March 13, 2009, 12:56:58 AM »
Hehe.


I just liked the mood. There's something about "You have done well, our colony is surviving" that appeals to me. I also enjoy the city builder likes games, and like that there is less emphasis on combat, but still enough to give focus to the game, rather than completely open ended like Sim City. (Well ok, you can go bankrupt in Sim City, but when does that ever really happen?) Basically, there's enough stimulus that you have to react to, and a few extra things you can do if you want, like kill the computer before launching a space ship. I also liked how research carried over between levels in the campaign.


But yeah, combat always did seem a bit tacked on and like it didn't integrate all that well with the rest of the game. There are definately some balance issues, and a few potentially pointless options. Starflare guard posts? Supernova guard posts? Heck, even starflare/supernova tigers and panthers? Scouts? (Yes, I know, but really? That's it?) Self destruct? (Couple that with scouts) Recreation facilities? The interaction between the population growth/death model and medical centers? Early/late game balance between Eden/Plymouth players? Balance between Plymouth vs. Plymouth multiplayer games? (Who gets missiles first? Oh..., no meteor defense for the other person) Scorpions? No use for magma vents or fumaroles for Plymouth? Stickyfoam stops units rather than just slows them down? Having your CC disabled, but not destroyed ends the game? What if you could have repaired it? What about having another CC kit ready to be built? A single meteor defense can track any number of incomming missiles, but two of them won't offer any extra protection?

Although, probably the biggest disappointment, you can't use a meteor defense to shoot down an evacuation module.  <_<
 

Offline CK9

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Why Do We Like This Game So Much?
« Reply #11 on: March 19, 2009, 03:12:02 PM »
Quote
But yeah, combat always did seem a bit tacked on and like it didn't integrate all that well with the rest of the game.
I always thought that was the point.  Afterall, the two sides coexisted peacefully before the blight event, so they wouldn't have very much in the way of combat tactics and stuff.  Or did you mean something else?

I like older games.  They don't have a million different controls to remember, and don't require a disk the the drive (with some exception) when you have the files on the computer (I don't remember how, but I got Lords of the Realm 2 to run without the disk). Plus, I don't have to have the best graphics card in the world to play them right (try playing Call of Duty 2 with an outdated graphics card.  It's funny because you can see through walls, but you can't always find the doorway).
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Offline Sorcer

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Why Do We Like This Game So Much?
« Reply #12 on: April 08, 2009, 06:02:27 PM »
Quote
Quote
But yeah, combat always did seem a bit tacked on and like it didn't integrate all that well with the rest of the game.
I always thought that was the point.  Afterall, the two sides coexisted peacefully before the blight event, so they wouldn't have very much in the way of combat tactics and stuff.  Or did you mean something else?

I like older games.  They don't have a million different controls to remember, and don't require a disk the the drive (with some exception) when you have the files on the computer (I don't remember how, but I got Lords of the Realm 2 to run without the disk). Plus, I don't have to have the best graphics card in the world to play them right (try playing Call of Duty 2 with an outdated graphics card.  It's funny because you can see through walls, but you can't always find the doorway).
i would like to correct you on the bolded. prior to lev releasing a downloadable version of outpost with all patches and a no-cd crack built in, you were required to have the CD to play it. in fact i still have my CD it's just scratched all to hell oh and might i add he took out the cheats that the PA clan used to use every game (which is why they were bad ass in the day's of WON)

Offline CK9

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Why Do We Like This Game So Much?
« Reply #13 on: April 08, 2009, 07:52:19 PM »
well that's you.  I remember quite clearly being able to play OP2 without the disk while WON was still up...just couldn't do multiplayer without a game crash.
CK9 in outpost
Iamck in runescape (yes, I still play...sometimes...)
srentiln in minecraft (I like legos, and I like computer games...it was only a matter of time...) and youtube...
xdarkinsidex on deviantart

yup, I have too many screen names

Offline Sorcer

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Why Do We Like This Game So Much?
« Reply #14 on: April 09, 2009, 08:07:14 PM »
must've had a cracked version right off...idk

Offline Sirbomber

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« Reply #15 on: April 10, 2009, 07:08:05 AM »
Quote
well that's you.  I remember quite clearly being able to play OP2 without the disk while WON was still up...just couldn't do multiplayer without a game crash.
You sure about that?  Maybe the CD was in but you didn't realize it...
I found I always needed the CD (unless you copied a bunch of files off the CD; then it might work, but I can't be sure about that since I never tried it).
"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star

Outpost 2 Coding 101 Tutorials

Offline WooJoo

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Why Do We Like This Game So Much?
« Reply #16 on: April 10, 2009, 08:35:15 AM »
i never played won but single player was with cs most certain couse i remember donwloading a no cd crack ~.~

Offline Ezekel

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Why Do We Like This Game So Much?
« Reply #17 on: April 14, 2009, 09:58:00 AM »
Quote
Because it is a real game, not one filled with random crap and pretty graphics to wow the user and hide the fact that the gameplay sucks.
- and doesn't play on milking a franchise
- and actually has a story that makes sense
 
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Offline Sirbomber

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« Reply #18 on: April 14, 2009, 10:52:18 AM »
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- and doesn't play on milking a franchise
- and actually has a story that makes sense
I think you mean "and actually has a story" ("OMFG ALIENZ R ATAXN US!!111" is not a story, it's a cliche).
"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star

Outpost 2 Coding 101 Tutorials

Offline WooJoo

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Why Do We Like This Game So Much?
« Reply #19 on: April 14, 2009, 04:25:35 PM »
its a cliche since the late 50ts
i wish there where more novels from outpost -_-