Author Topic: Multitek2 Colony Games  (Read 17228 times)

Offline Sirbomber

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Multitek2 Colony Games
« Reply #25 on: October 05, 2008, 10:34:18 AM »
Yes.
A word of advice: never use really big values for anything.  OP2 doesn't like it.
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Offline Hidiot

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Multitek2 Colony Games
« Reply #26 on: October 05, 2008, 02:03:11 PM »
Well, I think I'm not going to do much to that map anymore, so I'll just upload it here for anyone who wants to try multitek2 i na more... crazy environment :)  
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Offline BlackBox

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Multitek2 Colony Games
« Reply #27 on: October 06, 2008, 01:08:02 PM »
It's possible that the damage is getting set negative during one hit from the storm thus causing the bar to act strange. (Call SetDamage with a negative number on a unit and you'll see what I mean).

(10000 damage is a pretty strong electrical storm)

Offline Mcshay

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Multitek2 Colony Games
« Reply #28 on: October 06, 2008, 08:19:34 PM »
Quote
On world maps, don't factor in the x+31.  I think you still do y-1, though.
Yes, but you need to do a -1 on the x axis on world as well.

The axes are zero-based meaning that tile (x, y) is really (x-1, y-1). However, non-world maps have 32 tiles of buffer to the left and right that stuff like blight can travel on (thus the +31).