After so long time I believe, I should add my 2 cents.
Life has really catched up on me. A project like OP3 cannot be finished by working on it only occasionally (at least not if just 2-3 people are actively working on it). I always thought, we'd finish it that way, but its turning out, thats an illusion. A year ago me and Zanco were the only developers who were still hoping to finish Genesis one day and we were indeed working on a design plan from the ground up. The main design document is quite complete and we were going to post it here on opu eventually, in order to have others help us. But time was too short for that, either.
Although I generally lost interest in computer games, I'd still love to play some good op3 one day. Hence I didn't give it up entirely and I'm leaving open, whether I'll continue working on op3 one day.
In case anyone finds, for whatever reason, that this forum doesn't need to exist any longer, I'd like to get some backup of all posts, in order to have them available in case I need them. They may even help other projects.
I have some thoughts on the whole project, that I want to share:
Our plans for OP3 were quite ambitious, since we wanted to make it suitable for players with different interests, for modders, for mappers, etc. It should run on OSes other than windows, be less buggy than the original op2, have better multiplayer, and all together provide a unique gaming experience.
If I start it new, I will probably stick to most of this, but one thing was (probably) too much: the modular game engine which should only be there for some extra modability. It complicated everything too much and led us away from the actual game. Leeor is probably right when he says, its a good idea to not invent the wheel from scratch.
Furthermore I was personally never really happy with the story. It had some nice aspects, but these resulted in too many inconsistencies with the original op2 story.
Since I'm not good in writing stories, I'd leave that part to be done by someone else. I like the idea of skipping the story entirely and just making an op2 clone, which could later be turned into an op3. That would be two smaller steps instead of one large step, making it more feasable.
Oh well,
I have to add that the climate a few years ago was terrible. It didn't encourage us much. This musn't happen again. Make that sure, or you will never see an Outpost3 or whatever.
On the other hand I have to add that the Genesis team didn't always make good decisions. Genesis was supposed to be a community project, but it never was. I can't remember our reasons for all the secrecy, but it was wrong.
Now, please don't do anything with this forum before asking us. I didn't post an official statement, just my personal opinion/thoughts.