Okay, so...
Taking a break from map coding, I thought I should try and have some fun with tech tree editing today.
I got most things, but I'm stuck on the final part... Transforming your basic weapon (laser/microwave) into an artillery weapon
:blink:
Current things that don't work:
Setting Reload time (UNIT_PROP <weapon> Reload_time 1000 doesn't work)
Current things I have no idea how to do:
Setting the number of pixels skipped when firing (for firing over cliffs and other stuff... like artillery does)