but were on IRC
But superrushes now are gonna end up being the same as they were back on WON, at least for the people who still bother to maintain the keyboard mashing ability to do it.
301 - 400 is perfect its the highest AM i would go to. By then the bulk of the research should be done for the combat vecs and there should be rare smelters set up.
On land rush games with a BM of 80-100, though, this happens around 400-500.
About Pie chart its a horrible map that needs a make over.
It's one of the two LoS maps that are actually any good (the others have horribly placed ore, have size problems, or have terrain problems). The only problems I see with it are that the ore along the edges can make the game based on luck, and that the center is too small for anyone to be able to try to take it from a formidable opponent (you pretty much have to attack from within your front door area, which is a bottleneck), and, of course, that it was overplayed to death.
I'd like to see how making the map bigger (mostly making the middle bigger) and sticking a La Co-like AI in it would influence gameplay. Unfortunately, the next map size up, 256x256, would make everything way too damn big.