Author Topic: Need Help - My Children Doesn't Growing Up  (Read 2280 times)

Offline Furyan

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Need Help - My Children Doesn't Growing Up
« on: April 17, 2007, 09:39:56 AM »
I started new to play Outpost2, I played it when I was 14 and I loved it but it was/is soooooo hard^^

My problem is, I dont manage to get my colony to grow up, my population stagnates at 50 (30 children / 10 worker / 10 scientist), my children doesn't become workers and all my other people die.

I have a lot of Residence (Demand ca. 30%), Medical Center (ca. 25%), a Nursery and enough Food (2000 in storage).

PLZ HEEEEEEEEELLP

Offline Savant 231-A

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Need Help - My Children Doesn't Growing Up
« Reply #1 on: April 17, 2007, 09:55:14 AM »
Help Replyed :P

Now the reason is probably that you dont have a Uniersity. Children automaticaly (if a uniersity is present) will become workers. To upgrade workers to scientist, select the button "Train"
To build an University, select Structure Factory and buiold an university. After it was builded, select a convec, load it, and build the university near tubes.

Need more help? :P
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Offline Furyan

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Need Help - My Children Doesn't Growing Up
« Reply #2 on: April 17, 2007, 10:21:53 AM »
Oooh thx, I dont know that the University is important for workers.... I try it and then I post my next problem ;)


PS: Increase the number of universítys the speed of recruting workers???
« Last Edit: April 17, 2007, 10:24:34 AM by Furyan »

Offline Mez

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Need Help - My Children Doesn't Growing Up
« Reply #3 on: April 17, 2007, 12:27:38 PM »
No it doesn't

Building a second nursery or university may seem to boost this growth.  However in actual fact morale just rises due to you building a new building for you colonists.
« Last Edit: April 17, 2007, 12:27:49 PM by Mez »

Offline Furyan

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Need Help - My Children Doesn't Growing Up
« Reply #4 on: April 17, 2007, 03:21:47 PM »
My colony is now a big city :)

Now my next question, where I can mining rare ore and with which vehicles??
I have no idea, I playing plymoth colony starship game.

I heard of some bugs with rare ore.

Offline Hooman

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Need Help - My Children Doesn't Growing Up
« Reply #5 on: April 17, 2007, 04:16:18 PM »
There are no bugs that I know of. Just research "Rare Ore Processing" at an advanced lab. The new beacons will appear on the map. Go survey them and build a mine like usual.

Offline Furyan

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Need Help - My Children Doesn't Growing Up
« Reply #6 on: April 17, 2007, 04:55:56 PM »
Do they looks liek the normal beacons???

Ok I figured out the answer by myself, the rare ore breacons are yellow when they explored.
« Last Edit: April 17, 2007, 05:02:20 PM by Furyan »

Offline Tellaris

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Need Help - My Children Doesn't Growing Up
« Reply #7 on: April 18, 2007, 12:35:24 AM »
Actually...   Morale is a bit more complex then that...   Hooman disected the morale.txt, his post is around here somewhere.   Somebody wanna dig it up?

Anyway, yea, building "birth" adds a few points to morale.   But there are many other factors that affect it as well.   Really, all you NEED is residential demand under 100%, Medical Center demand under 100%, and a nursery, university.
Keep your people occupied.   Do not let unoccupied colonist ratio rise above 10%
Gorf, Recration facility, Forum techs affect morale.   If you don't reserch em, you don't have to worry about em.
« Last Edit: April 18, 2007, 12:35:53 AM by Baikon »
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Offline Hooman

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Need Help - My Children Doesn't Growing Up
« Reply #8 on: April 18, 2007, 01:22:47 AM »
Yeah, but it's a bit of a heavy read for an intro player. (The post is in the Programming section, under the Outpost 2 Coding subforum where all the internal stuff gets put).

You only need 1 university to get workers trained, and only 1 nursery to have children born. Having more won't increase the rate.

Having extra nurseries does slightly decrease the infant death rate though. But only by as much as a medical center would. It takes the same number of workers and scientists to run a med center though, and the med center will also decrease the death rate of workers and scientists too. You might as well build med centers instead of extra nurseries. Plus if the med center is upgraded, it will reduce the death rate by more. (Unupgraded ones affect the kids just as much as a nursery would).