Author Topic: Op2 Mp Problem  (Read 1513 times)

Offline Sirbomber

  • Hero Member
  • *****
  • Posts: 3238
Op2 Mp Problem
« on: March 05, 2006, 07:16:58 PM »
Hmm... Maybe you idn't know about this? We should fix this. Not too hard all things considered... Or maybe...
Anyways, look at this:

Then...


If we're such fans of OP2 we should fix this little problem, don't you think?
(No 6P Midas maps, and only 1 6P RR map)  :(

Sorry they're so small... It was either really big or really small. Live with it.  
"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star

Outpost 2 Coding 101 Tutorials

Offline BlackBox

  • Administrator
  • Hero Member
  • *****
  • Posts: 3093
Op2 Mp Problem
« Reply #1 on: March 06, 2006, 08:01:37 AM »
Well then if someone wants to write a 6P Midas mission, have at it.  :whistle:

Yeah, it would be a good thing to see more missions besides LoS and LR, for any number of players.

Offline HaXtOr

  • Sr. Member
  • ****
  • Posts: 423
    • http://www.wtfmoogle.com
Op2 Mp Problem
« Reply #2 on: March 06, 2006, 08:20:31 AM »
well the problem is that 6 player maps are hard to debug and program, not many people have time to do this

Offline BlackBox

  • Administrator
  • Hero Member
  • *****
  • Posts: 3093
Op2 Mp Problem
« Reply #3 on: March 07, 2006, 08:02:35 AM »
Yeah, that is true.

I still think there are some people who would be willing to do it though.