To be honest, I never had any problems with the RA editer. You just couldn't script with the default thing, and only place start positions.
Outpost 2 Map Making requires that you know how to use basic C++.
For making the .map file itself, the editor is pretty poor.
Don't try anything big, it'll take forever. As it still stands, you have to do the tileing pretty much tiny insignificant square by tiny insignificant square. Smallest map size is 32x32, some 1024 squares. Be prepared to spend quite some time on a new .map file
For Colony games, this isn't quite the case. A simple game can be made in about an hour, basically sand box, which is already available for download off of us. I made it, its not totally done (probobly never will be, since I'm now lacking the tools to do it. I still have the original files for it if anyone wants to fix it up.) Its not available for play in the menus, you have to use the programmer's menu to access it.
Its total sandbox. All techs are enabled, you start with nothing. There are disasters. There is day/night. There is morale.
Rare ore was added, along with fumaroles. I do not know if all the rare ore is in a valid location, but the common is in a good location.
For programming a DLL, we have an SDK. This is basically a compiled set of code that has all imports present, a simple dll. No triggers are really present, except for an example. Building layouts are already done for you. So are mine layouts and vehicle starting locations. You merely have to change some numbers.
Map editor can do this kind of thing for you, but if you are looking to create AI attack groups and the like, I'm fairly sure you have to code it yourself.
Future versions will be able to:
Create Triggers (Disaster or otherwise)
Random Maps
Easier tile placement (A small section of map is randomly filled in a drag style setup. It will automatically place transition tiles and other tiles based on what you select. EX. Select orange and set a "Brush Size" of about 8 tiles wide, it will fill in tiles you drag over and 8 tiles around it with the land type you chose)
Less bugs
And prolly some other things I don't know about. Ask OPU|Hacker / op2Hacker (same person) for more details.
Link for sandbox game:
http://forum.outpostuniverse.net/index.ph...indpost&p=35900To access, press D in title screen (where it seys new game, colony game, ect.)*
*NOTE: YOU MUST HAVE LATEST VERSION FOR THIS TO WORK! Its an addition from OPU.
And one last thing.
Welcome to Outpost Universe! I hope you enjoy your stay here, and feel free to log onto IRC whenever you wish.
I LIKE DETAIL!