Home
Outpost 1
Outpost 2
Chat
Forum
Wiki
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Home
Help
Search
Login
Register
Outpost Universe Forums
»
Projects & Development
»
Outpost 2 Programming & Development
»
My Op2 Code
Print
Pages: [
1
]
Go Down
Author
Topic: My Op2 Code (Read 1839 times)
HaXtOr
Sr. Member
Posts: 423
My Op2 Code
«
on:
October 04, 2005, 05:18:27 PM »
I have so much code with so much documentation.... what should i do with it? anyone want to help me make a website describeing it in very high detail so new coders can benifite?
Logged
Stormy
Hero Member
Posts: 678
My Op2 Code
«
Reply #1 on:
October 04, 2005, 05:23:24 PM »
That would be very good to do
(thumbsup)
Logged
`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·
3D artist in Blender, MS3D, and Terragen.
Trying to get good with Scene composition and lighting.
HaXtOr
Sr. Member
Posts: 423
My Op2 Code
«
Reply #2 on:
October 14, 2005, 05:44:07 PM »
now who wants to help me?
Logged
spirit1flyer
Hero Member
Posts: 621
My Op2 Code
«
Reply #3 on:
October 14, 2005, 06:03:34 PM »
why don't you just make it on the Wiki that way we would be able to find it quick and easy
Logged
"Until you stalk and overrun You can't devour anyone"
Loyal Xfir supporter
Leviathan
Hero Member
Posts: 4055
My Op2 Code
«
Reply #4 on:
October 15, 2005, 06:27:06 AM »
Put it on the wiki and we love you
Logged
Print
Pages: [
1
]
Go Up
Outpost Universe Forums
»
Projects & Development
»
Outpost 2 Programming & Development
»
My Op2 Code