The reason I'm asking is because I've been toying with the idea of making the rubble more useable.
So far the rubble left by destroyed buildings don't really have a purpose in OP2. I hoped I could change that by making maps full of rubble only, with no ore mines.
However, this proved to be difficult since the amount of ore you get from rubble is fairly small, so you would need a huge map, with huge amounts of rubble in order to feed 2 players.
So, what I first thought of before realising how much rubble it would really take, was to have a couple of spaceships crash on the planet leaving rubble around the craters, or let some imaginary disaster destroy a couple of fairly large colonies so that players could take rubble from these.
However after realising the amounts one would need to make a full base and vehicles to fight with, I was looking for a way to have a small continous flow of ore into the game without using mines. So I figured crashing meteors always leaves some new metals and this also is a realistic way of collecting small amounts of ore in form of rubble.
So, if you could look closer into the possibility of letting crashing meteors leave rubble it would be great! Hope to hear some more from you regarding this.