Author Topic: Seed Structures  (Read 287 times)

Offline White Claw

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Seed Structures
« on: June 10, 2018, 12:13:31 PM »
Although I've posted a few of these in the main thread, I'm starting a new thread for the updated seed structures.

Here is a new attempt at the seed lander.

Offline Hooman

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Re: Seed Structures
« Reply #1 on: June 10, 2018, 12:36:12 PM »
I really like the capsule.

The ramp look slightly offset to the side of the doorway. Is there a reason for that?

Offline White Claw

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Re: Seed Structures
« Reply #2 on: June 10, 2018, 12:51:40 PM »
It's probably a trick of the eye due to shadows. I suppose I can make the doors flip up instead of outward.

Offline leeor_net

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Re: Seed Structures
« Reply #3 on: June 10, 2018, 01:16:03 PM »
The robots need a ramp to get to the surface so I'd keep them as flipping down. :)

That stated, I like this one but it's a bit bland? Very very grey. The original had more white, blue and purple in it. I don't know how important it is though considering that this is a hobbled together craft and it's only going to last 70 turns at most anyway.
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LairWorks Entertainment

Titanum UFO's

Offline White Claw

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Re: Seed Structures
« Reply #4 on: June 10, 2018, 02:31:24 PM »
I meant flip the doors up (instead out outward), but leave the ramps in place.

Here's another version, with extra dodads as requested.

Offline Hooman

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Re: Seed Structures
« Reply #5 on: June 10, 2018, 03:11:56 PM »
I see what you mean by trick of the shadows now. Once you mention it it's more obvious. I guess I was viewing the shadow of the door on the right as part of the opening.

Offline leeor_net

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Re: Seed Structures
« Reply #6 on: June 10, 2018, 05:02:14 PM »
Definitely digging the additional details. It's like it has exactly the right amount.

Wondering though -- if you look at the top ring, there's a stark contrast between it and the top and sides of the lander. But the way the render comes out there's almost not enough anti-aliasing on it? Wondering if it's a detail that can be expanded slighting to give it a more defined edge?

It's a minor thing I think but just a thought.

Anyway, adding this one to the game. Definitely loving it.
- Leeor
LairWorks Entertainment

Titanum UFO's

Offline White Claw

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Re: Seed Structures
« Reply #7 on: June 10, 2018, 08:29:52 PM »
Adjusted some colors and the top (slightly).

Offline JetMech1999

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Re: Seed Structures
« Reply #8 on: June 24, 2018, 11:25:34 AM »
I like it, I like it!

Offline White Claw

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Re: Seed Structures
« Reply #9 on: July 22, 2018, 09:14:14 PM »
And the updated seed building.

Offline Hooman

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Re: Seed Structures
« Reply #10 on: July 24, 2018, 01:07:16 AM »
That looks really cool. I like the base in particular. The brown band seems a little bland. It kind of feels like it lacks edges, or like it should be framed by something.

Offline JetMech1999

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Re: Seed Structures
« Reply #11 on: August 01, 2018, 04:28:41 PM »
I agree with Hooman about the base of the Seed structure, and about the brown band.  The top just looks too much like the original.  What about ringing the top, just above the brown band, with solar panels, instead of the group of eight.  Then try bringing the roof up just a little and losing the dish and whip antennae?  Just a suggestion.