Author Topic: Icecap Project  (Read 1148 times)

Offline CK9

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Icecap Project
« on: November 08, 2011, 12:10:58 PM »
I've been working on this map for a while and, despite the small size of it, it is taking forever.  So, I thought I'd post it up for people to see what I've done so far as well as why it is a more difficult project.

Some notes:
  • I use rubble to mark out transition areas when making maps, just so you know it's there on purpose
  • the top center part was a test to see how it would look if I just put in entire sections...doesn't look the best, heh
  • I can't make a pallet for this unless this map gets finished
Comments help improvements :P
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Offline Sirbomber

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Icecap Project
« Reply #1 on: November 08, 2011, 12:51:33 PM »
You've made a lot of progress since the 2009 version I have.  I played around with mapping a bit; I might finish this up if you don't, and then use it.  But in order to do that, I'd have to care about OP2 enough to make something new for it.  Which is kind of a stretch right now.
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