### Author Topic: Outpost 2 Coding 202: Part 0  (Read 4357 times)

#### Sirbomber

• Hero Member
• Posts: 3168
##### Outpost 2 Coding 202: Part 0
« Reply #50 on: April 06, 2011, 02:26:40 PM »
-- hotlink removed due to suspicious domain --
http://lolpics.se/pics/482.jpg

Thanks Arklon.
« Last Edit: November 23, 2016, 01:15:37 PM by leeor_net »
"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star

Outpost 2 Coding 101 Tutorials

"Outpost 2: The Campaigns Are Okay, But The Novella Just Flames Everyone" progress:
Campaign 1 - 40%
Campaign 2 - 0%
Etc. - (insert arbitrary value here)%

#### TH300

• Hero Member
• Posts: 1425
##### Outpost 2 Coding 202: Part 0
« Reply #51 on: April 06, 2011, 02:32:35 PM »
Alright. Its your choice: Either behave like grown ups or do it without me. I am willing to take any reasonable argument against what I say. But I am not going to take offenses and silly posts like this one.

I am editing this post, because you asked to stop making new ones: if you claim that my responses are not intelligent, I take that as an offense. Stop it.
« Last Edit: April 06, 2011, 02:59:09 PM by TH300 »

#### Sirbomber

• Hero Member
• Posts: 3168
##### Outpost 2 Coding 202: Part 0
« Reply #52 on: April 06, 2011, 02:42:05 PM »
Your argument was basically "you can't prove that it won't work, therefore it will work."  You want an intelligent response, give me one.

Also, Arklon would like you to not use a word in its own definition:
Quote
- What a base is? - the ai simply keeps track of which buildings belong to which base when building them. If two bases are close together they may be treated as one base. The point is that each base will need certain structures to defend itself. If the next vehicle factory is miles away it won't help much if a base is under attack.
All your base are belong to us.

Anyways, I'm off to post part 1.  EVERYONE stop posting here so the new stuff doesn't get buried under this.
"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star

Outpost 2 Coding 101 Tutorials

"Outpost 2: The Campaigns Are Okay, But The Novella Just Flames Everyone" progress:
Campaign 1 - 40%
Campaign 2 - 0%
Etc. - (insert arbitrary value here)%

#### jcj94

• Sr. Member
• Posts: 407
##### Outpost 2 Coding 202: Part 0
« Reply #53 on: April 06, 2011, 03:24:01 PM »
I just want so say "I worked on something FREAKING AMAZING!"  I really don't mind who the credit goes to (but most SHOULD go to Sirbomber for starting the project and kicking our asses in gear).

#### Sirbomber

• Hero Member
• Posts: 3168
##### Outpost 2 Coding 202: Part 0
« Reply #54 on: April 06, 2011, 07:36:56 PM »
This isn't about "credit" or "glory" or anything.  It's about getting crap done.
"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star

Outpost 2 Coding 101 Tutorials

"Outpost 2: The Campaigns Are Okay, But The Novella Just Flames Everyone" progress:
Campaign 1 - 40%
Campaign 2 - 0%
Etc. - (insert arbitrary value here)%