Author Topic: New Techtree  (Read 17658 times)

Offline Zardox Xheonov

  • Sr. Member
  • ****
  • Posts: 274
New Techtree
« Reply #25 on: September 14, 2009, 04:09:36 PM »
I feel like this is an exciting oppertunity to show off my imagination.... (thumbsup)


I want to help make a tech tree! teach me the funamentals and im sure i can make somthing unique...

Though i have no knoledge of how to edit tech trees...this is a perfect time to learn.

Just come on irc (4:50pm - 6:00pm Eastern on weekdays) and give me a tech tree to work on.
Hit me up on discord, if I am online, you know I'll be gaming.

(Lord Of Pain is no more, I am currently now "Zardox" and have been for awhile on other platforms.)

Offline Sirbomber

  • Hero Member
  • *****
  • Posts: 3237
New Techtree
« Reply #26 on: September 14, 2009, 05:02:48 PM »
Maybe you should try looking at the existing techtrees and some reference material, and then try modifying existing techs to do new things, rather than try creating an entirely new techtree.  Trust me, it's a lot of work!

Also, maybe you'd be interested in helping me with my techtree project?
http://forum.outpostuniverse.net/index.php?showtopic=4660
"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star

Outpost 2 Coding 101 Tutorials