Author Topic: New Techtree  (Read 4217 times)

Offline Lord Of Pain

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New Techtree
« Reply #25 on: September 14, 2009, 02:09:36 PM »
I feel like this is an exciting oppertunity to show off my imagination.... (thumbsup)


I want to help make a tech tree! teach me the funamentals and im sure i can make somthing unique...

Though i have no knoledge of how to edit tech trees...this is a perfect time to learn.

Just come on irc (4:50pm - 6:00pm Eastern on weekdays) and give me a tech tree to work on.

Offline Sirbomber

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New Techtree
« Reply #26 on: September 14, 2009, 03:02:48 PM »
Maybe you should try looking at the existing techtrees and some reference material, and then try modifying existing techs to do new things, rather than try creating an entirely new techtree.  Trust me, it's a lot of work!

Also, maybe you'd be interested in helping me with my techtree project?
http://forum.outpostuniverse.net/index.php?showtopic=4660
"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star

Outpost 2 Coding 101 Tutorials

"Outpost 2: The Campaigns Are Okay, But The Novella Just Flames Everyone" progress:
Campaign 1 - 40%
Campaign 2 - 0%
Etc. - (insert arbitrary value here)%

It could only cost you your life, and you got that for free!