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Other Projects / Re: More Random 3D Stuff
« Last post by Hooman on January 15, 2019, 11:20:07 AM »
That's a pretty impressive bird.

Now if only we could have spiders of prey that could be animated to pounce of their victims of suck them dry. Of fuel of course. Or maybe brake fluid.  :o
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OutpostHD / Re: OutpostHD v0.7.9 Preview #5
« Last post by Hooman on January 15, 2019, 11:00:15 AM »
Good to hear you're better.

I've downloaded the updates and taken a quick peek. The diffs are not small. :)
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OutpostHD / Re: OutpostHD v0.7.9 Preview #5
« Last post by lordpalandus on January 14, 2019, 05:33:37 PM »
Oh.. I see. Not a programming bug, but the other kind of bug, or as I call it, the "Plague".
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After a prolonged break from development, I'm back with a new release V25 = https://www.mediafire.com/file/u508z31x9n4792j/Binary_V25.zip/file.

I made several posts on my subreddit explaining the prolonged break if you are interested in reading any of it; link to subreddit = https://www.reddit.com/r/EmpiresOfEradiaCOC/

The tl;dr version = I was approaching burnout in early December, I took the time to address the issues that were causing the impending burnout and now I feel fine emotionally/mentally. Going to experiment with different development cycle times to find an ideal time period that works for me and ensures I can provide the correct amount of quality in each release. I spent the past two days, a total of about 11 hours, bughunting, playtesting, and bugfixing this release, and squashed all 28 discovered bugs; 10 of which were gamebreaking. I'm satisfied, at least for now, with the quality of the build, but if anyone posts any bugs I'll definitely work on a hotfix.

Now it is onwards towards Beta!
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OutpostHD / Re: OutpostHD - An Outpost Remake
« Last post by leeor_net on January 14, 2019, 05:14:43 PM »
Figured I should keep the main topic updated as well.

Long story short -- holidays were busy, I got sick like I usually do at the end of the year, I'm recovering and picking back up on development for OutpostHD.

All that stated, I've overcome a lot of difficulties in the underlying architecture of the messaging/event handling system. It's not perfect. It's not even particularly great. But it works. I'm sure at some point in the future I'll make it much more elegant but eh, atm I just want to make this thing freaking work.

The main two full-screen UI's I wanted to have finished for this release are effectively done. Warehouse UI needs some touching up and there are some rules I want to add when handling some actions but otherwise it's feature complete. I hope to have a release out this week. I've addressed a couple of bugs I found since the last release including a crash bug that would occur sometime around 200 turns related to aging robots.

So yay! ::thumbsup:: Progress!
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OutpostHD / Re: OutpostHD v0.7.9 Preview #5
« Last post by leeor_net on January 14, 2019, 04:23:30 PM »
Takes about a month for me to fully recover from said bug... usually a flu or cold virus that I leave untreated until it takes me out entirely for awhile.
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OutpostHD / Re: OutpostHD v0.7.9 Preview #5
« Last post by lordpalandus on January 14, 2019, 12:31:34 PM »
Is a Death Bug a runtime error crash that cannot be easily found and fixed in 10 minutes or less?
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OutpostHD / OutpostHD v0.7.9 Preview #5
« Last post by leeor_net on January 13, 2019, 09:16:15 PM »
Hey all.

It's been awhile since I've actually done any real development on OutpostHD -- mostly comes down to the holiday season which left me so tired I just didn't have the energy to do anything even on the weekends. Couple that with my annual Death BugTM and no productivity is a result.

Anyway, I'm almost finished with the warehouse interface. It's a little lack luster for me but it's effective (I think).


For now all I really need to do is implement the filter buttons on the left side and then finally move on to the next version. :D
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Other Projects / Re: More Random 3D Stuff
« Last post by White Claw on January 13, 2019, 09:04:59 AM »
Looks good sir!

Thanks, Dave! Wish I had more time to dedicate, but I suppose it's not bad for hobby time.
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Other Projects / Re: More Random 3D Stuff
« Last post by White Claw on January 13, 2019, 09:01:52 AM »
What ever happened to the bird you were working on?

I suppose that was unfair of me to share the work in progress but not the completed project.





I was not fully happy with the feathers on the body, but anything much further away than the current view and it looked fine. Not that I used this for anything. :P
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