Outpost Universe Forums

Projects & Development => Projects => OutpostHD => Topic started by: leeor_net on August 21, 2017, 07:21:03 AM

Title: OutpostHD v0.7.5 Preview #2
Post by: leeor_net on August 21, 2017, 07:21:03 AM
Hey, everybody!

Just wanted to show some of the new visual improvements to the game. White Claw's been doing some truly great work and was able to produce a new tile set so that we can show the new structures in their higher resolution. It doesn't seem like much of a difference when you compare the structures rendered at 128x64 vs 107x46 but when you put it in-game the difference is remarkable!

(https://snag.gy/O2VJa5.jpg)

In the above screenshot the new tubes, command center, CHAP facility, warehouse and construction site can be seen in full-resolution. The older structure graphics aren't aligned anymore but that's where the new alignment tool (http://forum.outpost2.net/index.php/topic,6001.0.html) will come into play.
Title: Re: OutpostHD v0.7.5 Preview #2
Post by: White Claw on August 21, 2017, 09:56:24 AM
Looking good Leeor. :D

I will try to get all the white styled tubes up at some point today, then begin work on the next structure.
Title: Re: OutpostHD v0.7.5 Preview #2
Post by: Hooman on August 21, 2017, 02:06:54 PM
That does look awesome.

Oddly, I didn't notice the structure misalignment until you pointed it out.
Title: Re: OutpostHD v0.7.5 Preview #2
Post by: leeor_net on August 22, 2017, 08:16:18 AM
Quick update -- have had the time to realign all of the in-game structures.

(https://snag.gy/uSGd3U.jpg)