Leeor_Net, Thanks for using the maps page on the Wiki!
I was considering putting together a forum post with a listing/short description of all reasonably completed scenarios that were not included in the official download. Something like that would be a start anyways. Maybe mildly self serving since I've put out a couple of scenarios that I would want added to the list...
There is a broken multiplayer map (Punwick Junction, map file is not in release) and a crash buggy multiplayer map (Forsaken World, scenario always crashes on me about midway through the first evacuation to escape the blight) currently in the official release. These should probably be fixed or removed and commented on before they are fixed.
This is making me wonder if we should go through and pull out the super shitty maps from OP2?
Fun fact about this map for those who don't know: it was actually a Dynamix-created map, that came with the game (or one of the official updates) but not actually playable since none of the included missions actually reference it.
BoreHole was a mission created by (I think) zigzagjoe so that the map could be actually played. That said, I agree that I think the map kinda sucks... it wouldn't be as bad if the game's pathfinding was better, or if the map was smaller.
This is making me wonder if we should go through and pull out the super shitty maps from OP2?
I don't know if I see value in removing content from the game, especially content that came with the game originally. Whether a map sucks is kind of a matter of personal taste, IMHO we should include as much content as we can that's not obviously broken (this map may suck for various reasons, but I wouldn't classify it as "broken" in that it doesn't cause the game to crash or anything like that).
Fun fact about this map for those who don't know: it was actually a Dynamix-created map, that came with the game (or one of the official updates) but not actually playable since none of the included missions actually reference it.Oh yeah. Fascinating. I forgot about that.
But yes, ZZJ could've done a better job when he made it playable. I remember the "meteor showers" were particularly annoying, just because it flooded you with about 20 disaster warning messages.Ahh yes, I forgot about those. Maybe we could consider just remaking/tuning this mission so that it's actually somewhat playable? (at the very least, any of the disaster-setting function should not be getting called if disasters are disabled in the settings).
Fascinating note about the screenshot on the back of the box. And how on earth did you notice that?The minimap gives it away. The only other map that looks even remotely like that is Coliseum, but that map doesn't have any gray rock terrain.
The map actually was used, in a sense. A screenshot on the back of the box was taken on what appears to be that map.
That last image on the Wiki... Cyberstorm 2... I remember seeing that on the box but never found out / remembered to look into it. Anyone know what it was?It's a RTS. I know little about it other than Cyberstorm was the predecessor to StarSiege, of which the Tribes series (Dynamix's most well-known series by far) was a spinoff of.