Outpost Universe Forums
Projects & Development => Projects => OutpostHD => Topic started by: leeor_net on July 27, 2016, 01:02:44 AM
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OutpostHD v0.6.6 is now officially ready for release!
What's New
This release marks a change in the source code licensing (switched from GPL to BSD 3-Clause).
This is another interim release fixing a few mistakes in the code and adding a the Surface Factory and Smelter structures (submitted by forum user Goof, many thanks!)
- Surface Factory: Pretty much just like the SEED Factory except it lasts a LOT longer.
- Smelter: A little more durable, able to store more and process resources a little faster than the original SEED Smelter.
Bugs Fixed
- Fixed a mistake in the game save code that would skip saving tile states on the lowest possible underground level.
- Fixed a mistake in load logic that would force airshafts on subsurface levels to the surface animation state.
Gimme Gimme! Where do I get it?
Head over to the main thread (http://forum.outpost2.net/index.php/topic,5718.0.html) and look for the 'Current Build' section.