Outpost Universe Forums
Outpost Series Games => Outpost 2 Multiplayer => Topic started by: Martynd on August 31, 2003, 10:46:39 AM
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Ok, time to prep your system for the new multiplayer network
1stly, and most imporatntly,make sure you have OP2 installed
2ndly, make sure you are running the most recent version of OP2 (install the 3 scenario packs)
next keep an eye out for news updates
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Hurry, Martynd!
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Yes, Hurry! :blush:
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no rushing me, my life is sh*t atm, i just do this kinda work to keep me calm
http://outpost.sytes.net/op/multidown.htm (http://outpost.sytes.net/op/multidown.htm)
and explaintion of what this version contains is on the page, along with instrctions
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so aswome, jsut in time for the tounry il be setting up, ttam will be wanting to do tournys again, so im in charge of setting it up, so if any wants to help let me know plz, and plaz eople dont be afraid to join the tounry they are to just play, im going to have them setup for every time so or so that every 1 has a chance to join in the fun :), hopefuly with the new network we can have a touny every month or so, and maybe, u guys and program something in the chat client either html or web base so that pl can look at the touny scores and stuff.
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sweet this rocks
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beta is now signed up and chatting to me as we speak
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yep, I cant wait till it can host games
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Beta, let's both get on and talk out of phil's admin grasp. :D
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why not just wait a couple days, and use martynd's WON replacement program?
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well i promise it wont be out today sinec im about to leave for a 8 hour shift at work
tommorow or wednesday a beta maybe out tho
still to buggy for all out release
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sweet, by the end of the week, we will be able to play multy like won, hopefully
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:D Beta, get ready to play an arena battle. :D
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not "like won" it will still be buggy for a month or so
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I can live with bugs, my computers full of them, as long as it works semi-consistently
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well atm it creates games, joins games, and starts games, just 50% of the time it'll crash lol
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works for me
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well atm it creates games, joins games, and starts games, just 50% of the time it'll crash lol
When I went on it, I got an option menu on the OP2 window to create, join, or cancel
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That's ok. the program works with OP2 behind the scenes to make it do what has to be done.
NOTE ON SOME ERRORS:
Please, if you get any "Runtime Error", tell us where it happened, what the number and description were, and any other information you may have.
one error we are looking to fix: "Index out of bounds"
If you get that error, PLEASE TELL either I or Martyn.
We will continue to work on the system, if any major bug fixes come out, you will be able to download them (Martyn may have also decided to add auto update code, so it will automatically check for new updates for you.)
If you have any suggestions for the next version, tell us!
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they wont get index out of bounds errors etc
multiplay isnt enabled, the chat side is arror free as far as we know
the errors you refred to are all multiplayer stuff
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Anyway, back onto topic. (if you want to talk about the alternate universes, make a new thread in the offtopic, ok?)
Oh yeah, martyn is right. The multiplayer code (which was not released) is very buggy for now.....
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On behalf of the community, here is my request. Please, please get that multiplayer server done the best you can as soon as possible. I'll split topic for the off-topic.
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sry to rush you, but whats the eta?
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They said Thursday as a beta date, but it might not be tomorrow.
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ok
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Heres some suggestions that acouple of ppl and me have talked about in the chat thingy. Make it so that we can down size the damn thing and make it not always on top.
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there are reasons it is full screen, and reasons its always on top, this may not be an issue in future versions, but for the time bieng it must stay
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ok heres my post
well done so far. wp etc
i personaly feal that even if it cant join or create games it dont matter, cuz games can b done by TCP/IP. All the system has 2 do is show the IP of each player and b able 2 copy it to clipboard easyly. this is what i planed to do when i was making a WON replacement
Are you writing this in Visual Basic?
suggestions:
add join/leave messages
add timestamps for messages
add simple status system, away/afk or online
on edit profile window make it recive ur current profile so u dont have 2 re-enter it all
make it skinable, if its VB i should b able 2 do it.
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i have plans for all those, and i know how to do them as well
but theres a little thing whcih we call school that im stuck doing, i also have a job, and i also feel like sh*t a lot of the time recently and dont actully feel like working on it
but i promise you that wen i am not at work, or school, and when i m not actully depressed, i will infact make all those changes and more, the ability to start games will be present in futre versions
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I remember when martyn said it'd take practically forever to finish the server. Days later he said it would only take weeks. The fact that we almost have a server is enough to be excited over.
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so, what's the EPC?
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Update: There was a non-IP game set up via the server a few minutes ago.
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I have proven.
OK. Martyn's still working on the program.
The next major release, I will be hopefully doing the client again, so you can expect the development to go about 1.5x - 2x faster. (So all the workload is not on Martyn)
Also, I continue to look for a way to execute the program via the DLL calls (rather than using the input or lots of WM_COMMAND's to get it to do what we want)
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I have proven? What did you prove?
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well it can now create and join games with no bugs
now im just working on the extra stuff, eg participant lists,and displaying game status
but the imporatnt part of join and start is done
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AWESOME!!!!!!!!!!!!!!!!
btw, it says that im not running the most current version, does it update automaticly, or do I have to download it again?
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Yes. If there is a newer releasable version, the program will pop up and have you download the new one.
Dev test update as of today:
Martyn and I are abandoning the tests of today. The program got seriously messed when he bug fixed the code, and the server crashes when the game is closed.
He will try to fix it tomorrow, and we will go ahead again.
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hmmm weard
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Just so I know I'm not a dumb-dumb...we can't use the multiplayer server yet, right? I installed it and got an ID then logged in, and it won't let me create a game. On the messages thing it says it's fully supported for multiplayer, but still testing. So I guess still testing :P
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yea, we still testing
all the basic stuff works now 100%
you can make a game
have ppl join the game
then start the game
its being expanded to show things like participant lists and so on
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Just so I know I'm not a dumb-dumb...we can't use the multiplayer server yet, right? I installed it and got an ID then logged in, and it won't let me create a game. On the messages thing it says it's fully supported for multiplayer, but still testing. So I guess still testing :P
Did you open the client directly? Or did you go through Outpost 2?
If you go through Outpost 2, hit the SIGS button and the Multiplayer Login box (for Martyn's server) should open.
If you go through the client, then you won't be able to start or join games.
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Yes, I go through the client directly. When I try to connect through the SIGS button, it says to check my internet connection. :(
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the sigs button wont work unless you ahve downloaded the full install, and copied all the files to op2 directory as instrcted
if you just get the client update then it wont run from op2
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I DID download the full install, and put it in my OP2 directory.
Do DSL firewalls effect it? I took mine down and it still doesn't work.
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Okay. try these fixes:
1) delete the snwvalid.dll from your system folder.
2) make SURE you put client.exe, and snwvalid.dll into your outpost install dir.
3) if you have any routers between the computer you will be using to log onto the server, and your net connection, set them so all packets that come on ports 15101, and 15102 go to that certain computer. If you can't route by port, set it so all packets from outpost.sytes.net go to that computer. Also, try shutting off ALL known firewalls.
4) Now open OP2, and click Multiplayer, then the internet (SIGS) button. The client should load after a brief pause. Try to log in as usual.
5) If you still can't log in, the reason could be because you have a dynamic IP, and the ISP changes your IP every time you send data to the net. Other reasons could be that your ISP's routers are confused by the data stream coming from the server, and don't know which computer to send it to. In this case, there is nothing you can do (you might try contacting your ISP to see if they can change it, what you'd have to tell them is "I'm trying to send and receive data from outpost.sytes.net on UDP ports 15101 and 15102, and it isn't working") Other than that, there is nothing you can do.
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N/m error gone
It still doesn't let me join or host a game. :blink:
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it cannot connect to the server. I don't have a firewall and start it from op2.
Edit:
Now it works, but still cannot create a game.
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create a game is disabled for the time being
and be aware that deleting any file from your system directory will affect other sierra games usuing won
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now whats the point in disabbling the host and join game options? getting my all hyped up and stuff and then letting me down like that!
;) lol JK
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another thing: When the client crashes it doesn't terminate outpost2, so that I get a lack of memory.
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so ive been gone for around a week because the internet wont work, I have the earlist verson releaced, the one that can just chat, so I instal the new verson and copy everything to the op2 folder and it would work or what?
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outsider: Its impossible to anticipate a crash, so equally it is impossible to recover from the crash by opening OP2 up again.
The best way to kill OP2 after the crash is A) Alt-tab to it, if possible and close it that way, or B) Ctrl+Alt+Del and kill it off that way.
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arnt we supposed to be keeping op2 alive? why are you talking about killing it lol
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so, how long till the create and host options are reenabled?
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outsider: Its impossible to anticipate a crash, so equally it is impossible to recover from the crash by opening OP2 up again.
The best way to kill OP2 after the crash is A) Alt-tab to it, if possible and close it that way, or B) Ctrl+Alt+Del and kill it off that way.
It crashes - afair - when it cannot connect to the server. At least the client terminates itself.
Just another bug: as I logged off the last time, it took me to the Load Game menu.
btw: the profiles seem to be messed up again.
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I keep geting the erroe that says that i should check my connection or something? Is the server down or something?
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Aye, I got that tonight as well. Maybe he's taking it down to put the final release up!! :D
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yes the server was down over night
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camon martynd, i know you have things to do, but we are all anchous to have games over it, just releace the buggy version, we can handle it, have a glitchy multyplayer is better than having no multy
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So how many versions are left to release before the server is bug prof?
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theoreticly its done
but when its 1st being used i need 2 b there wathcing it, and in the event of a crash, i need to be there to go through the code as it happens, and due to my now developing social life, thats hard
i have a betatester with 2 machines on differnt isp's whos willing to help me, i will be doing some simulated tests with them, that way i can get my error data from them. that way, i can release it, and be out for the night without risk of it crashing
o and give me a break, i could always shut the server down and leave you to your old methods - an inactive sigs button
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I just split this topic, because you were going off topic.
People, you HAVE to stay on topic!
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You dont have to yell martynd. Just ask and we'll leave you alone. God, ppl on here are so tense.
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you are right, we should all go get a massage
(I know I know, I cant spell, geeze people are so tence here, go get a message)
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don't feel bad, i can't spell werth crap either
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olo
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I can't wait untill the Multiplayer part is done
When it is done , i Might revive my Old clan, "the build clan"
Good Job for all your work, Martynd
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I saw we did get some of the old players back. but I wonder how we could get the other people back, I know my old clan, the Hellfighter squardren has the email addresses of its members, mabe the other clan sites do also, that would make things alot easior
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Yes.. I too would like to thank Martyn for his work so far. Without him, there wouldn't be a server.
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if we had a people most important to op2 list, martyn would defently be in the top 5
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Would I happen to be on that list?
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I dont know, make a list lol
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list? hmmm
well sorry i aint got it done yet, theres probably only an hours worth of work to do, but i aint had an hour in over a week, im VERY busy (new social life, lots of hwk, and something else that im working on that i cant comment on (not op2 realted tho)) ill do it wen i can tho
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Wow. Just tested the Multi server. It works. (I think) no one was on, so I couldn 't use the chat. Well, keep us posted!
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right, im now officially pissed off, all it is is "lets rush martyn, lets rush martyn", "whats new martyn", "wat u got done martyn", as i said in my last message IM VERY BUSY, so y today do ppl still seem to think that ill have managed to get some work done, well actully i got work done, jsut not here, i got work done at my JOB, i had an EIGHT HOUR SHIFT TODAY (which btw was stated in the away message) yet ppl still have the nerve to say that i was ignoreing them, and trying 2 piss them off. if ym away m,essage ses AWAY, then guess wat, im not at my computer, and im not there to reply, so if it ses away IM NOT INGORING YOU IM JUST NOT THERE
just so you all know (since apparently my away message isnt good enough for you) im out for 14 hours tommorow from 11am till 1am, ill be getting up, and going stright out, and coming home and going to bed, so dont expect anyhting done tommorow, as i wont b there, i wont b ignoreing u
wen i get spare time(and have calmed down from today) ill work on it, wen i work on it, ill post what i have done, so theres no need to bug me unless your wanting to talk 2 me for a friednly chat, unlike currently where every1 talks 2 me for progress reports
btw, the reason i havnt been able to get it finished is as much your fault as it is mine, i need testers, there is a vast absence of ppl online during my daytime, so im unable to test with ppl, every1 is always on line wen im tired and ready for bed
but wateva, cya around sutime
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we'll support you just like we support knux, do home and works things first, than do op2 stuff
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right, im now officially pissed off, all it is is "lets rush martyn, lets rush martyn", "whats new martyn", "wat u got done martyn", as i said in my last message IM VERY BUSY, so y today do ppl still seem to think that ill have managed to get some work done, well actully i got work done, jsut not here, i got work done at my JOB, i had an EIGHT HOUR SHIFT TODAY (which btw was stated in the away message) yet ppl still have the nerve to say that i was ignoreing them, and trying 2 piss them off. if ym away m,essage ses AWAY, then guess wat, im not at my computer, and im not there to reply, so if it ses away IM NOT INGORING YOU IM JUST NOT THERE
just so you all know (since apparently my away message isnt good enough for you) im out for 14 hours tommorow from 11am till 1am, ill be getting up, and going stright out, and coming home and going to bed, so dont expect anyhting done tommorow, as i wont b there, i wont b ignoreing u
wen i get spare time(and have calmed down from today) ill work on it, wen i work on it, ill post what i have done, so theres no need to bug me unless your wanting to talk 2 me for a friednly chat, unlike currently where every1 talks 2 me for progress reports
btw, the reason i havnt been able to get it finished is as much your fault as it is mine, i need testers, there is a vast absence of ppl online during my daytime, so im unable to test with ppl, every1 is always on line wen im tired and ready for bed
but wateva, cya around sutime
right, well its now 6:30 my time, and i have 2 hours to test, coz yes, thats all i ahve to do, and supprise supprise just like every other time i have tried to test, no1 is online
see, u all moan at me coz its done yet, but if u were in my time zone, then i wooda had testers there at any time, now im gunna hve to sit and wait, and if today goes like every other time, sum1 will come on with 5 mins b4 i have to go
o well, we'll see
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I doubt, you read this before your time is over, but if you want to test, why aren't you in the chatroom?
If you would announce the tests ppl could probably arrange something with their online-time.
Well, you actuelly are there. Good.
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As I've been saying, take a break.. I know there are those who think this should be an instant job.. but I realize it isn't and thus I will wait for Martyn to announce that is it ready.. I won't go about bothering him..
It is better if he doesn't have to constantly answer questions like "Is it done yet? Why not?" because that takes his time...
If you want it done, help out.. log into the server room every once and a while (instead of pestering him on AIM) and ask if he needs testers.. as he asked for above...
This is more or less a group effort, as he can't test it because his IP is the servers...
So therefore, give Martyn some room.. and cool down your anxiousness.
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Martynd has updated 2 Chat System V1.1 and Multiplayer Network Pre V1.00 (BETA), i posted this bcuz he hasent...
n e way. dl it and play op2 or die.
http://outpost.sytes.net/op/multidown.htm (http://outpost.sytes.net/op/multidown.htm)
thx Martynd
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Does this one actually let you PLAY?
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Guess so. :D Can't wait to play w/ my friend now :)
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Martynd has updated 2 Chat System V1.1 and Multiplayer Network Pre V1.00 (BETA), i posted this bcuz he hasent...
n e way.
how convenient of me :P
it was quite interesting 2 watch how long it would take people to find it,and it was interesting to go through the logs of people trying the new game functions, to see if it was for real, or if i just forgot 2 disable them, newho, bugs use the bug report function, im not gunna spend my life checking up every forum on earth looking for posted bugs, the in client bug report button will send them direct to the server on a popup so i can see
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it is now offical, i can not get the client of any version to run on my comp.
come up with a solution to this one. Run-time error '10057' socket is not connected.
Edit: Please use the Edit button.
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did the old versions work?
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the clients used to work, then i stop using them for a while, then they just die. i tried reinstalling, re dlling, nothing is working.
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used to work?
well i got your connection request, yet accoring to this u neva got the servers reply
have u put a firewall on since thenm, or use a router or something
make sure 15101 and 15102 are open (udp ports that is) and forwarding to your machine
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are you using a firewall or some sort of other software like a tunnel or something?
The program doesn't even use port 10057, unless for some reason there is a bug in the run time (not likely) that is making it do some weird thing...
Also remember that it probably will not work with a router/NAT because these basically "hide" your IP address from the outside world.
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so now we have a working SIGS replacement, and I dont have a computer
just my damn luck
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posting on a public computer i take it?
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ah, my parents just got their new comp, so i can't do squat except post until after christmas.
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when i came home 2day run time error 10014 invalid argument was on screen.
btw 100 members signed up on the client, im sure a few r dupes but still good :)
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good work, wether it works or not.
Damned, that I have to spend most time for school.
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had 10054 the connection is reset by remote side on startup
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yes, and before you got that, you would have got a message saying that i was doing work on the server
also, everytime you have logged in since, u will see a message in the fader saying im working on it
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i have no clue what you guys are takling about
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i have no clue what you guys are takling about
Do you know about the SIGS button on Outpost 2 Multiplayer?
Well, Martyn worked on a scirpt that allows you to connect to his server for WON-like games. Basically, it is a multiplayer server. No having to swap IPs.
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That's nice.....what's the SIG(S) button do?
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well back when Sierra supported it, SIGS was a place you could go to chat with other people, and have op2 games, but because the game is so old, Sierra shut it down
and we still hold a grudge
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It seems that the server is down now...recoding they say. Hope it'll be back soon!
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yea, its fine now
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Oh, why is it called SIGS?
Lol, i learn a whole lot more on this site then in school. :)
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SIGS - Sierra Internet Gaming System
WON - World Opponent Network
some 1 correct me if im wrong
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I got error 10014. It says Invalid Argument.
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i installed the client on one of the comps at my school, and it works fine. no one was on for a game of op2 though.
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The Firewall at my school wouldn't let it go through
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we don't have a firewall, we use proxy filters, they work so much better, but it restricts u to which sites u can go, and wht programs u can use, like gsa wont work, cause gamespyarcade is n't a site we are allowed to go to.
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you guys can install op2 on your schools computers?
you must be in college, because our computers in high school are secured up the wazoo, and we normally dont get more than 30 min at a time on them
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i'm high school, the comp teacher doesn't mind games on his comps, i normaly play mohaa all lunch, and somtimes during german, cause he is the german teach too.
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lllllllllllllllllllluuuuuuuuuuuuuuccccccccccccckkkkkkkkkkkkyyyyyyyyyyy
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(OT)
Please return to the topic, thanks.
The Multiplayer server is a great addition to the Outpost Community.
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Does anybody else notice that theres never anyone on the OP2 multi server? I've only seen two other people so far since I started logging on, and both of them didn't respond to my requests for a game.
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Vyper my computer is on and online about 95% of the week, the whole time im online im in the OPU Chat room on mIRC on (#Outpost2 on QuakeNet )http://www.insurrectionlan.co.uk/op2/irc.htm )
just PM me in the channel and ill get a msg sound like on msn. if im there ill give u some games
i live in the UK btw, im on in the evenings and weekends
The room (channel) is on QuakeNet, the channel is called #Outpost2 .
QuakeNet Server List (http://staff.quakenet.org/servers.phtml)
mIRC site (http://www.mirc.com)
OP IRC Script (http://www.insurrectionlan.co.uk/Outpost2IRC.zip)
Java IRC Client for OPU Chat Room (http://www.insurrectionlan.co.uk/javairc/irc.html)
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..... new system in development ............... enhanced chat.................. smiles...................PM's....................own font..............insertion of URLS ...................user images .................. chat saving................. custimiseable colours............. more....................coming soon
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BTW, here's another advance:
I'm working on a java client that will allow people to access the multiplay server from anywhere.. (Obviously, you can't start/join a game, but you will be able to chat thru it.... a little like AIM Express)
This will be good for you, Beta, and other people that either can't download the client, it won't work for them, or are on a different O/S (like linux, or mac or something).
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yes, but for now I am using what little time I have to keeping up to date with these forums
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client BETA 3 released
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nice
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will it work with my color setting?
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wat u mean?
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Is there anyone who is playing with the beta? I haven't seen anyone yet. I have it downloaded and I want to give a try.
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people r meeting on irc chat room 2 play.
tho these days it seams that more people r on the irc chat room than the client. come join us.
outpostuniverse.net/irc.htm (http://www.outpostuniverse.net/irc.htm)
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Well, i go onto IRC mainly cause i know lev will play OP2, whenever i go onto the client, it is either empty, or the people in it are afk for a long while.
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well I made a username on the irc with my old computer, and now I cant remember how to get it back
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:huh: What happend to the Client cause it an't working and I can't get to the Clients website?
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:huh: What happend to the Client cause it an't working and I can't get to the Clients website?
What is the address you are using?
Don't use the Multidown.htm link, as it was moved.
Use the link above in the Quick Links section, please.
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What I ment was that the Client when I try to log on doesn't work and the link at the top of this page doesn't work.
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The client works for me, it was only when i accidentaly deleted one of the .dll files it didn't log me on anymore, and the link works fine too.
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:huh: Well I've tried it on my schools computers and it works. But when I try it on my computer it doesn't work.....odd.
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uninstall it and re download it
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Hey guys, i just found my outpost 2 cd, havent played in years. Its great to see there are still players. I tryed using the client but it doesnt work for me. It wont reconize my internet connection. I have dsl but i even tryed dial up. I cant connect. even my tcp / ip doesnt work with anyone. I turned my firewall off so thats not the prob. Can anyone help?
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ssems like a common problem with DSL users. I forget what the solution was.
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crap that sucks, you have aim. Maybe you could help me trouble shoot? or know anyone that could?
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majinlong talk 2 me at the OPU IRC Chat room.
outpostuniverse.net/irc.htm (http://www.outpostuniverse.net/irc.htm)