Outpost Universe Forums

Projects & Development => Outpost 2 Add On Missions => Topic started by: Mcshay on May 09, 2006, 08:55:11 PM

Title: 4P, LoS, Dooms Day
Post by: Mcshay on May 09, 2006, 08:55:11 PM
4 Player, Last One Standing, 'Dooms Day'

Fresh off the presses, a new map to test your colony building skills multiplayer style. You and three other people must build the best base possible to withstand a massive army of disasters pounding away at your silly defences, and turning your base into rubble.

Details: At mark 666 disasters by the handfull will rain upon your head, starting with meteors. The player or team of players with the last building standing wins the game. Initial units will give you non-combat units to help you get started. Finaly, the disasters option will create extra disasters, but the rest will still come.

Download: ml4_dd.dll (http://users.outpostuniverse.net/mcshay/Maps/DoomsDay/ml4_dd.dll)

Note: this map uses a map created by Dynamix, but it was never used in the game.
Title: Project Doomsday
Post by: james239 on May 09, 2006, 11:39:21 PM
heh, this looks kinda amusing, I'm guessing the Blight isn't one of the disasters?
Title: Project Doomsday
Post by: Mcshay on May 10, 2006, 05:18:49 AM
Yep, there's no blight. This is purely things like, 10 meteors per mark and 3 vortexes every 5 marks.
Title: Project Doomsday
Post by: Sl0vi on May 10, 2006, 06:52:39 AM
Sounds like fun :D
Title: Project Doomsday
Post by: james239 on May 10, 2006, 06:20:27 PM
sounds like it could become very stessful in a short length of time. I like it.
Title: Project Doomsday
Post by: Sirbomber on May 10, 2006, 07:12:36 PM
The best part is me asking "Did you say something?" because there are too many warnings to read anything.  ;)

That and I still have a CC running. (Points and laughs at Mcshay's dying Magma Well)  :evil laugh:

Wow, I suck at typing lately...
Title: Project Doomsday
Post by: Eddy-B on May 11, 2006, 08:08:15 AM
Wow McShay !
this look more like a mooge-style fun .. lol
looks cool
Title: Project Doomsday
Post by: lordly_dragon on May 11, 2006, 12:11:37 PM
promissing =) I will look foward to play it :)
Title: Project Doomsday
Post by: Mcshay on May 11, 2006, 05:26:40 PM
Glad you guys like it. I'm planning on making a bigger, better version someday.
Title: Project Doomsday
Post by: Freeza-CII on May 13, 2006, 12:26:27 AM
The only problem is the savant voice can you disable it saying the storm is coming like 50 times
Title: Project Doomsday
Post by: Mcshay on May 13, 2006, 05:17:46 AM
I don't think you can.
Title: Project Doomsday
Post by: Sirbomber on May 13, 2006, 06:29:52 AM
Maybe hacker can use some of his fancy code to nop it out or whatever it's called...

But until then you'd better get used to it!
Title: Project Doomsday
Post by: Mcshay on May 13, 2006, 08:27:48 AM
Besides, it adds to the chaos. It wouldn't be very exciting if you silently watched your base be leveled.
Title: Project Doomsday
Post by: Anima_Vex on May 13, 2006, 09:59:18 PM
...Y'know, Mcshay makes sense. In a weird, maniacal way... *moves a bit away from Mcshay*
Title: Project Doomsday
Post by: Arklon on June 14, 2006, 11:16:57 PM
Haha, this is an idea I gave Mcshay for Survivor Crossfire. Or I'm pretty sure it was me.
Title: Project Doomsday
Post by: Mcshay on June 15, 2006, 05:15:53 AM
I had this idea before we started making survivor maps.
Title: Project Doomsday
Post by: BlackBox on June 15, 2006, 07:04:02 AM
I think Arklon needs to stop claiming everyone's ideas as his own.

We're all in this together aren't we?

As for disabling the savant voice, we might be able to do that... Up to you if you want to do that though.
Title: Project Doomsday
Post by: Arklon on June 15, 2006, 08:23:58 AM
Quote
I had this idea before we started making survivor maps.
D'oh. I do vaguely remember arguing with Sirbomber about putting in an end-of-the-world thing in some mission.
Title: Project Doomsday
Post by: Sirbomber on June 15, 2006, 09:39:57 AM
In "some mission"? You wanted an "end of the world" every mission!  :wacko:  
Title: Project Doomsday
Post by: Arklon on June 15, 2006, 01:12:33 PM
Quote
In "some mission"? You wanted an "end of the world" every mission!  :wacko:
Hmm. Sounds about right.
Title: Project Doomsday
Post by: Mcshay on June 15, 2006, 02:08:01 PM
About the savant Hacker, I think it would be good if I could disable them if disasters are disabled, but keep them if disasters are enabled.