Outpost Universe Forums
Projects & Development => Outpost 2 Add On Missions => Topic started by: Mcshay on May 09, 2006, 08:55:11 PM
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4 Player, Last One Standing, 'Dooms Day'
Fresh off the presses, a new map to test your colony building skills multiplayer style. You and three other people must build the best base possible to withstand a massive army of disasters pounding away at your silly defences, and turning your base into rubble.
Details: At mark 666 disasters by the handfull will rain upon your head, starting with meteors. The player or team of players with the last building standing wins the game. Initial units will give you non-combat units to help you get started. Finaly, the disasters option will create extra disasters, but the rest will still come.
Download: ml4_dd.dll (http://users.outpostuniverse.net/mcshay/Maps/DoomsDay/ml4_dd.dll)
Note: this map uses a map created by Dynamix, but it was never used in the game.
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heh, this looks kinda amusing, I'm guessing the Blight isn't one of the disasters?
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Yep, there's no blight. This is purely things like, 10 meteors per mark and 3 vortexes every 5 marks.
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Sounds like fun :D
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sounds like it could become very stessful in a short length of time. I like it.
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The best part is me asking "Did you say something?" because there are too many warnings to read anything. ;)
That and I still have a CC running. (Points and laughs at Mcshay's dying Magma Well) :evil laugh:
Wow, I suck at typing lately...
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Wow McShay !
this look more like a mooge-style fun .. lol
looks cool
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promissing =) I will look foward to play it :)
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Glad you guys like it. I'm planning on making a bigger, better version someday.
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The only problem is the savant voice can you disable it saying the storm is coming like 50 times
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I don't think you can.
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Maybe hacker can use some of his fancy code to nop it out or whatever it's called...
But until then you'd better get used to it!
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Besides, it adds to the chaos. It wouldn't be very exciting if you silently watched your base be leveled.
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...Y'know, Mcshay makes sense. In a weird, maniacal way... *moves a bit away from Mcshay*
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Haha, this is an idea I gave Mcshay for Survivor Crossfire. Or I'm pretty sure it was me.
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I had this idea before we started making survivor maps.
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I think Arklon needs to stop claiming everyone's ideas as his own.
We're all in this together aren't we?
As for disabling the savant voice, we might be able to do that... Up to you if you want to do that though.
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I had this idea before we started making survivor maps.
D'oh. I do vaguely remember arguing with Sirbomber about putting in an end-of-the-world thing in some mission.
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In "some mission"? You wanted an "end of the world" every mission! :wacko:
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In "some mission"? You wanted an "end of the world" every mission! :wacko:
Hmm. Sounds about right.
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About the savant Hacker, I think it would be good if I could disable them if disasters are disabled, but keep them if disasters are enabled.