Outpost Universe Forums

Projects & Development => Projects => Outpost 2 Mapper => Topic started by: james239 on March 31, 2006, 08:59:55 PM

Title: How Do You Test A Map You've Made?
Post by: james239 on March 31, 2006, 08:59:55 PM
I'm a bit of a noob at outpost 2 (ok, a big-time-major-noob), I've been trying my hand at the mapper I downloaded off the main site, but I do not know how to test the maps I've worked on. Can anyone help me in this area?
Title: How Do You Test A Map You've Made?
Post by: Sirbomber on April 01, 2006, 07:07:03 AM
You'll need to make a dll that uses your map. I'll do it for you if you don't know how.
Title: How Do You Test A Map You've Made?
Post by: instigator on April 01, 2006, 01:44:33 PM
hehe that was your 555th post sirbomber! ok now,

GAH I'd like to have help on this too. but i would say scour the forum first. its crammed with stuff.
Title: How Do You Test A Map You've Made?
Post by: Sirbomber on April 01, 2006, 02:04:36 PM
Quote
hehe that was your 555th post sirbomber!
So it was.

It's not too hard really, so long as you know what you're doing. Just change the map from whatever it is to your new map.

Code: [Select]
char MapName[]  	= "opu_03.map";      	// The .map file used for this level
Title: How Do You Test A Map You've Made?
Post by: siqueule on April 01, 2006, 02:32:58 PM
you can too replace the tutorial's map by your map, but the buildings are oddly placed if you've create a cliff where they're usually...
you can modify the DLL file to change the building's positions, but I don't know even how open these files  :blink:  :unsure:  
Title: How Do You Test A Map You've Made?
Post by: Tellaris on April 01, 2006, 10:52:00 PM
You can't really easily edit op2 DLL's.   Even then, you still have to know what you are looking for.
Easiest thing to do is to take the SDK, and change a few lines around.   Starting locations, the map dimensions, the map.
Title: How Do You Test A Map You've Made?
Post by: siqueule on April 02, 2006, 12:54:57 PM
I could retrying...
because I have learn what is a "sdk" since the last time where I tested :hack:  
Title: How Do You Test A Map You've Made?
Post by: james239 on April 03, 2006, 05:59:39 PM
ok, I've did some work on an existing map (Eden Starship colony game, to be exact), I'm trying to turn it around so you start out as plymouth after Eden has destroyed two of the bases, somewhat a reversal of places, is there anyone out there experienced with map-making that would like me to send them the file through E-mail, set me in the right direction and make sure I'm not doing something wrong that'd take hours to fix?
Title: How Do You Test A Map You've Made?
Post by: Sirbomber on April 03, 2006, 08:17:27 PM
Sure, why not. Can't guarentee I'll have time to do it though.
Title: How Do You Test A Map You've Made?
Post by: james239 on April 04, 2006, 03:06:58 PM
ok, if anyone wants to help me with (or just look at) what I'm doing, send me a PM with your e-mail address in it, and I'll attach the file and send it to you. Thx to anyone willing to help.